Clockwork Solitaire was born from a game my kids and I played at a Cracker Barrel. They enjoyed it so much, I decided to recreate it for them with my own twist. Born from a French game dating back to 1697, the goal is to remove pegs from the board by jumping into the gap in the board. Your game is over when you run out of moves, and your score is determined based on your time, difficulty, and number of pegs left.
◆ Refreshed the layout to match the new 2:3 aspect ratio. ◆ Fixed some weird touchpoint issues with the new screen size. ◆ Fixed some minor bugs I found when I opened the project back up. ◆ Added a new difficulty “Ultimate”